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Codemaster Jamal

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The Official Open Beta



Well, it's been a while. And to be completely honest, I'm not too confident in this release. This game still has a lot of bugs and for many of you, you probably won't be able to play the game that much. Regardless, I believe it will still work on most systems and I can finally say that we have finally did it. Or "I" have finally did it since this is a one man team. Typically, when I use the word "we", I feel like the readers of these posts are apart of the team even if they don't actually do any work. I feel like WE are a team even if you're not the one risking your life day and night to get the job done.

Virtual Monsters RPG

You can find the Windows Install in the link above however, I will be working on a universal build and a few other downloads that will be featured of Itch and Gamejolt. More importantly, you'll be able to download these games for free from those sites but, you will still need an MW Industries account to sign-in and your account needs to be verified in a number of ways before you can do anything else. Still, it's a cool client to download. It's still a cool two or three songs to listen to. I'm also missing a lot of sound effects. I have a terrible story to tell and I still haven't put up a video announcement on YouTube. My life is getting terrible but, it'll get worse before it gets better.

I'm just letting you know beforehand that you're going to come across quite a few issues but, make sure to report back. In-order to play the game, you will need an MW Industries account and you will need a Beta Test Key in-order to activate the game for your account. Once this is done, everything should be fine and you should be able to log into the game using your username and password. If you need any further assistance, make sure to contact us by using the Message Boards, our Discord or by contacting us using our Contact form.

Once again, there's a number of things that I need to fix with the client and on top of that, the server I'm using isn't that great to be honest. I'm having issues with the server and I could be using a better one. I bought one just to test the game and so I could remember how to host a game. There's bound to be issues, that's why it's called an Open Beta. Regardless, if you took the time to read this article, visit our website or downloaded this game or any other products from us, we (meaning me) just want to say thank you. I greatly appreciate any support this has brought from this community. Things are also getting rather spicy in Discord and I really like it. It's becoming a better community. Thanks a million.

~With love, Codemaster Jamal

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Codemaster Jamal

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The Open Beta is Approaching



Well, it's official (for the most part). I'm trying not to jinx myself or second guess anything but, I have official created a stable build that is good enough for people to test out the game. It's nothing major. It's meant for people who have been watching the game's devlogs and listening to the game's music to finally test out some of the game. I wish I could do more with the game but, for now, it's okay or at least good enough for people to try out.

I probably didn't mention this on the site yet but, recently I have been working on releasing the Open Beta Version of Virtual Monsters RPG. For the Open Beta, in it's initial release, you will be able to login with your MW Industries GDS account, as well as create a custom character and then join the game world. For the most part, there will only be one level to this game which sucks because, I won't be able to show off the true power and imagination behind this game and it's levels just yet. If I'm lucky, we will get to the point where I can show off more of the recent updates I have been showing off on YouTube and across social media. For right now, the only level in the game is a test level for the Frozen Path but, it's not the actual level for the Frozen Path in the game. I'll talk more about this in an upcoming devlog.

For the past few days, I had many issues with a suitable build for the MMORPG. Right now, there's a decent build and of course because the game simply put, is not finished and not ready, there are going to be plenty of "errors" and problems with the game. For the most part, you can still login to the game, select a character and join a basic game world. There's a chat feature, so you can talk with other players that are online. There really isn't much to the game, nor is there much to show off outside of this but, for now, this will be it for the Open Beta.

Because it is an Open Beta, please try not to get too attached to your characters. There are chances that if you login a second time, your characters may have been deleted after a major update for the game. I'm planning on having the beginning of the game done by the second or third update. I don't entirely want to make any promises because, I've been having issues with the game recently in terms of getting clients to connect across a network. On top of that, the Game Launcher itself has the artwork done and is compiled but, I'm still coming across issues with that as well. I still have a ways to go but, it's not that far. If I'm lucky, I'll have things done by the 10th of October. Worst case scenario, it'll be done by the 15th. And if it's not done by the 15th, I'm deeply sorry but, that just means that I won't be able to release the Open Beta for this month. Chances are, I'll probably give up on releasing the Open Beta and save the release of the Open Beta for another time. I have some personal issues that I need to handle before I can go back into development but, if I'm lucky, I'll be able to get back on my feet very quick. Long story short, my luck has never been the best.

Anyway, you can still look forward to content from me on my YouTube channel. I've been going through a lot of technical errors and honestly, when it comes to releasing a video game, that is pretty normal. So I'm fine with this. That being said, I still have two hurdles to complete before I can officially say that the Open Beta is a sure thing. For the most part, I will be updating the website and my social media pages with additional information. I'm trying my best to keep everyone up to date with what's happening. Thank you for visiting my website, this helps promote and support our projects.

There's more for me to say but, as of now, I can't find the words or I'm simply put, just out of breathe. You guys have a great one. Keep Making Games.

~ Codemaster Jamal

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Codemaster Jamal

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Evolution Crests



There are 9 Crests that can be found throughout the Virtual World. This includes the Crest of Bravery, the Crest of Compassion, the Crest of Elegance, the Crest of Faith, the Crest of Honesty, the Crest of Loyalty, the Crest of Malice, the Crest of Reliability and the Crest of Wisdom. All of which can be found throughtout the Virtual World. Take your time looking for them but, some Crests are known to make their appearance when Tamers have a great emotion or feeling for something. Crests are unique locked to a Tamers emotions and Virtual Evolution that is beyond Gamma Rank requires a incredibly large amount of Virtual Soul in-order to perform.

You can take your time reading up the new pages about Evolution Crests on the new page that has been uploaded on the site. The site will continue to build as some kind of wiki-page for those of you interested in Virtual Monsters RPG. We will continue to build the site to host more information about Monsters that can be found in the world of Virtual Monsters as well as other cool Lore about the world of Virtual Monsters. Soon, we will be releasing information about the different continents, different parts of the Virtual World, Monster Battling, Monster Coliseums and more. Stay tuned for more information!

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Codemaster Jamal

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My First Unity Game



Hello everyone! Today, I will be announcing the release of a new project. It's not really a new project but, rather an older version of an incomplete project. I know a lot of you are waiting for the official Virtual Monsters RPG Open Beta (which will be done in a few weeks) but, for now, I will give you guys sort of a teaser for the game.

This is an old build of Virtual Monsters before it was ever called Virtual Monsters. This is My First Unity Game or "My First Game World". A simple project I started when I started to learn how to build games with C# and Unity. It can be found in the shop of the website, along with other games and goods. You can also find downloads of this game on Itch.IO and Gamejolt. If you can't find the downloads on Itch and Gamejolt, please wait roughly one day for me to finish uploading all of the material.

It's a rather simple project that was built in an earlier version of Unity. There's not much to the game but, I wish I had the time to open up the file contents and rearrange a lot of things. Such as giving the player more Health, adding more enemies and NPCs and probably a few more quests. Of course, I also wanted to add a Splash screen for the company and probably an end screen to bring the player back to life.

The game itself is very nostalgic for me and for those of you who have been around since 2019. I greatly appreciate this opportunity to make video games. If you have the time or the money, please make sure to donate money to the game and project. All money will be used to further develop Virtual Monsters.

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Codemaster Jamal

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Virtual Monsters Soundtrack, Pt. 4






It's official! As of July 31st, 2025, all of the music for Virtual Monsters RPG is officially on most major streaming platforms. This includes places such as Apple Music, Pandora, Amazon Music and Spotify. Thank you to everyone that took the time to listen to the album. We greatly appreciate it!

This album is the fourth and final album for Virtual Monsters. It is also the fourth album released by MW Industries - Game Development and Software. This album has 43 songs in total. This includes new songs for the Real World and Virtual World. For now, we won't be needing any more music but, there's a possibility at a fifth album in the future. We do not intend to make more music for the game but, for the most part, this will be all for us in terms of music for this game.

Altogether, there are roughly 127 songs stretched across four albums. This covers all regions of the Real and Virtual Worlds. Currently, we are in the middle of building the scenes for both worlds and will showcase them very soon across the web. Thank you to everyone that takes the time to view our content and support us. Thanks for helping us grow! We greatly appreciate the responses and encouragement from our watchers.


Last Edited: August 5th, 2025 12:37PM
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