Codemaster Jamal

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Prototypes and Playtesting



Hello everyone and welcome to another web post for Tales of Amedaria TCG! It's been announced on all of our other social media pages but, it ain't official until we announce it here. The prototypes have officially come in for the game!

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With the prototypes in, we have officially playtested the game and it's glad to say that the game is a success. The game needs more playtesting but, this will be figured out once more people play the game. We want to make the rules fair for everyone and it seems like the game is very well balanced. The only issues I was facing during the playtest is the ability to draw Basic Characters. If your deck has enough Basic Characters, you can activate most abilities and effects in the game. Your Army heavily relies on Basic Characters but, that's what was expected and wanted in the game.

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The rules for the most part are very balanced and work very well with any kind of deck but, the Armies that I have for sale need to be slightly modified for better gameplay between two players. Essentially, the Starter Armies are suppose to be good enough to play right away. There will be a tad bit of modification for the Starter Armies but, other than that, everything should be fine.

The first official release for the game will be the Book One : Flames Of Intrigue Booster Pack. Essentially, the way how Booster packs work is that, if you buy enough of them, you will be able to construct your own Army and play right away. We tested this theory and it works. Surprisingly, I was able to defeat a Starter Army with the deck I created from 5 booster packs. The game is a little un-easy because you will need to use the online library and the rulebook to look up effects for official rulings but, other than that, everything works.

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The game is a success and we can't wait to start playing with all of you. Of course, this means that the official CCG will be coming out soon and because of that, we are aiming for online gameplay and online competitions. It may take a while until we have official tournaments for the game but, Codemaster Jamal will go into detail about it in an official devlog.

We also have the Rulebook up for download on the Tales of Amedaria side of the website. There's also a Card Library where you can look up additional information about cards and find unique strategies to play. The Rulebook will need some additional tweaking because, it was written and proofread by one person and I personally made a few spelling mistakes. There's also one additional rule I needed to add and at the time it was hard to do so because, I'm the only one working on everything plus, there's the additional of personal life struggles.











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